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FakeFactory Cinematic Mod for Half-Life 2 v2.20

Filename:
fakefactory_cinematic_2.20_full.zip
Author:
None
Size:
796.93 MB (835643483 bytes)
Created:
2/6/2006 11:56am
Last Updated:
2/6/2006 12:05pm
Downloads:
1392
MD5 Hash:
58129821ffad2abc8addc126f6302441
Rating:
(4.3/5.0 - 14 votes)
Rate This File:
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Description:

This is a fantastic way to re-experience Half-Life 2. The FakeFactory team has added tons of high-res textures, a classical Hollywood style score, and more realistic weapon power to the game.

They seem like small additions but it really adds up when thrown together in the final mix. Check out the additional information for uh... additional information.

Additional information available, click here

--------------------------------------------------------------
FAKEFACTORY & OGG Cinematic Mod for Half Life 2 V2.20 Complete
(Full localized Non Override Version)
--------------------------------------------------------------

What is this:
- The Cinematic Modification adds Hires-Textures to all human characters, some non-human characters, nearly all items, walls and vehicles (and the vending mashine of course). (Hint: If you prefer the original Low-Res Textures, delete or rename the "materials" folder inside the Mod.)

- It replaces the original HL2 music with a more classic score in the style of large Hollywood productions, that fits to the specific game-situations. More orchestral, more ambient, with unique themes for combines and Alyx. (Hint: If you prefer the original HL2-music score, delete or rename the "sound" folder and the "scripts" folder inside the Mod.)

- It adds a new weapons-balancing and strengthens all the weapons to a more realistic level. No more firing numerous rounds at the combines; kill them with 3 to 5 direct hits, just like in real-life combat, but beware: Your opponents weapons are comparable. After 3 to 5 direct hits (or 1 direct headshot) you *will* be killed. (Hint: If you prefer the original Weapons balancing, delete the file "skill.cfg" inside the Mod's cfg-folder)

- The additional Insane Hires Props are previous unreleased Hirestextures for nearly all props in the game, even little items like binders, computerparts, doorlocks and so on. The huge amount of details will give your HL2 virtually the look of a render-intro, but be warned: The amount of new textures will tax your hardware to the limit. Better don't use this pack with outdated DirectX8 cards. Don't even think about it, unless you are using a 256+ MB card.


Supplementing Info for users of the FAKEFACTORY HiRes Packs: This pack combines all the FAKEFACTORY HiRes Packs together and adds some new ones. Just override the allready installed textures with the new ones in this modification.



Replaced Textures:
------------------
nearly all Lores or Low-Detail textures



Requirements:
-------------
- Half-Life2 installed

- A graphics-card, that can handle 2048 x 2048 pixel textures (any DirectX9 card should be okay). - plenty of RAM (you will see some ingame-stuttering with less than 1.5 GB ram)



Installation:
-------------
1. Unzip the archive to your harddisk.

2. Open the unziped archive and copy the "FAKEFACTORY_Cinematic" and the "fakefactory_cinematic_german" (inside "1. MOD Directory") folder to your <path to SteamApps>/SourceMods/ folder and overwrite all previous files..

3. Install the XVID-Codec, if not allready installed (no restart required)

Restart Steam, choose "Third Party Games -> FAKEFACTORY Cinematic Mod" and enjoy a new Half-Life 2 Singleplayer experience.

First Run will take significant longer, because the source-engine builds the audio-cache files.



OPTIONAL:
---------
For all user, who wants a more VALVE-style Alyx, copy the "materials" folder inside the "Alyx VALVE Style (Optional)" directory to your MOD directory (<path to SteamApps>/SourceMods/FAKEFACTORY_Cinematic), overwriting old files.



Installation for Garry's Mod:
----------------------------
If you want to use the new Hires-Textures with Garry's Mod, copy all content inside the "materials" folder (you'll find this inside the FAKEFACTORY_Cinematic dir) to the according folder in Garry's mod, usually: <path to SteamApps>/SourceMods/gmod9/materials



Deinstallation:
---------------
Delete the folders: <path to SteamApps>/SourceMods/FAKEFACTORY_Cinematic <path to SteamApps>/SourceMods/fakefactory_cinematic_german>



TROUBLESHOOTING
---------------
IF YOU GET ASYNCHRONOUS SOUNDS, DO THIS: Search the file Autoexec.cgf in the MODS cfg folder for the line <snd_mixahead "0.7"> and change it to <snd_mixahead "0.1">


Legal notice: Used Soundsamples are copyright-free to my knowledge, picked from several free soundtrack teasers. If you encounter a copyrighted song, please contact me, so i can remove the file.

Parts of the bumpmaps are from OGG HAGE MOD with permission.


Have fun,
FAKEFACTORY

Screenshots: Showing 3 of 3 total images. Click an image to enlarge.

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